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Hyperstar Run - Kickstarter Preview

Button Shy Games


Regular price $0.00
Hyperstar Run - Kickstarter Preview
Hyperstar Run - Kickstarter Preview
Hyperstar Run - Kickstarter Preview

You grab the well-worn controller and load your latest save. This is it: the final level. With only 4 runs left to escape the Hyperstar base and beat the game, you better get moving.


Select your difficulty and deal an appropriate number of random cards to create a level row with your hero card showing “1” above the leftmost level card. Create your starting hand of 3 level cards and 2 equipment cards. Flip the leftmost card in the row to start play.

Advance through each successive level card by using buttons in your hand to defeat enemies. Buttons can be used by discarding cards from hand or from “pressing” buttons on previously-passed level cards by moving them down from the row. Beat either of the card’s enemies to move on to the next card.

Level cards often have abilities that can be used to reveal information or allow you to manipulate the level to your advantage. Some cards also feature combo lines which can connect across multiple cards, allowing you to keep moving with only a single button usage per card.

Should you fail a level card, tick off one of your hero’s runs and start again. Reset your hand by taking back your discards and unpress any buttons in the level row, and draw the first card in the row into your hand. Complete all the level cards in the row without failing 4 runs to win the game!

For an extra challenge, the game includes 4 unique achievements. Earn every achievement to 100% the game!

DETAILS

  • Players: 1
  • Ages: 8+
  • Length: 15 Minutes 

CREDITS

  • Publisher: Button Shy Games
  • Designer: Scott Almes
  • Art: Mary Buzanowa

PNP DETAILS

  • Page count: 7
  • Components: 18 cards
  • Additional components needed: none

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