Cave-In
The year is 1602 and the bank extends you a 50 pound loan. In a race against time and the elements, you venture into the world of mining. Drill, dig, smelt, sell, and keep ahead of your bank loan as you strive to strike it rich. Weigh your odds carefully before excavating to maximize profit while avoiding a CAVE-IN!
A game with a little bit of press-your-luck going on, with Cave-In you will be excavating each month to try and amass enough wealth to win before the time is out. Mining costs money, and removing those revealed cards will also cost money, so you’re trying to balance how often to dig down and remove while turning a profit. Flip a cave-in card, and it’ll come with a fiscal penalty - meaning there’s a reasonable risk with each and every choice of where to dig since you must dig 3 cards at a time. If you like fast games with some luck mixed with planning, this game is sure to delight you.
Moving Pictures: Dinosaur Outbreak!
Spirits are high at the studio, coming off the success of your first major release. But as you run out of awards to win and crew members to toast, there’s one question on everyone’s mind: can you pull it off a second time? The director says she wants the next film to be bolder, riskier, and more challenging to the audience. You’re skeptical, but she assures you there’s no reason to worry. If it doesn’t test well, we can fix it with a secret weapon she likes to call “reshoots”.
An expansion that is relatively easy to integrate into the base game, allowing you to replace a numbered scene with the matching numerical scene from the expansion. The real feature here is the Reshoot effect on cards, which do not trigger when played but instead can be used at the start of any active player’s turn before doing their normal sequence of actions. Locking down several effects to trigger in one massive turn can easily help turn things in your favor in this game, as long as you’re saving up those reshoots for when you can make good use of them.
Run!
You are running. Escaping, stumbling on your own legs. Your short breaths are labored, shaky. Something is after you. You don’t know what it is, but you know it won’t quit. Your life is at stake. You feel that it is close, as if a claw is sliding down the back of your neck. And you know you must not look back… Run!
Another fascinating solo RPG game system, this one inspired by slasher horror films. You must play through and survive 16 scenes without running out of breath, and you use a basic deck of cards to resolve those moments based on the values drawn. Each suit corresponds to the method of overcoming the scene, such as physical confrontation of your wits. A fun, easy-to-implement system that is sure to take your breath away.
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